Flan and the Highway to Hell
[Left/Right] - Steer
[Enter] Continue / Skip cutscene
Fill up Komachi meter to attack.
Credits
Programming - redi/jwap
Levels, Character Art - ougi
Sprite Art - ougi/redi
Story, illustration - jwap
Music - pancakes/jwap
Sound - jwap
Changelog
DX v1.1 Release
Adjusted penalty for hitting obstacles and minor difficulty changes. Unique pickup placement each stage. Made reaching top speed more fun. Ending scene adjustments.
DX v1 Release
Expanded levels, add post-boss free play, bugfixes, and minor improvements
Comments
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Nice one.
Love the effect you achieved! Very Outrunlike! Would love to see more about how the project came to be! Keep up the good work :)
Not sure there is an epic story that could be told about the project. Just a few random brainstorming decisions, bunch of messy code and little bit of panic before deadline.
Outrun played a role in inspiring the game for sure (even though i never played it lol)
This is cool, but...like, is there no way to slow down?
Unfortunately not, seems like Flan doesn't want to slow down. You actually slow down when turning outside of drifting, but it kind of got lost in the final gameplay
Damn, this is a really nice game. The gameplay is a lil bit difficult but not too hard. The story was pretty nice.
a crash from 495 km/h must hurt a lot
its okay, Flandre is very strong